Raising the islands

Jehanzeb Ali 3D

Game developer and AI engineer · Karachi

Seven years,
six islands

From Unreal at uni to AI firewalls. Scroll to fly between them, click the props and screens.

2017Unreal at Staffordshire

Six games for my BSc, solo and in teams of up to 19. Each card circling the cabinet is one of them.

GVE showcase
3rd collaborative, 5th programming

2020Four years of VR at Remio

Unity worlds for Meta Quest, for 100k+ monthly players.

Meta Store
15+ VR experiences
Loading
Cut by 25%
Live ops
Monthly, 2020 to 2025

2025NFL Universe Football on Roblox

Lua and Luau at Voldex: gameplay, UI, live events and the store.

Daily players
400K+
Format
6v6, all 32 teams

2026TableSide, dishes in 3D

My company: phone photos of a dish become an AR menu in about ten minutes.

Dishes
130+ modelled
Brands
5+ restaurants
Scans
4,000 in 4 weeks

2026Valar, a firewall for AI

A self-hosted gateway between a company's apps and any LLM. Red packets are secrets: watch the wall stop them before they reach the model.

Detection
94% recall, 96% precision
Latency
+7 ms at p95
Detectors
20+ PII, secrets, injection
Adoption
Change one base URL
Tests
216

Next, on the bench

Prototypes I am building toward launch.

Ustaad
O-Level Physics, 12 min a day
Lime
Holdings and dividends, PSX
Sudoku
Graded by technique, no ads

Games CV or AI CV

Same seven years, told for who is hiring.

Games CV AI CV